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The playRandomNote Instance Method

Put this sonification line of code into navigation bar of your .html file:

<a href="yourdocument.html or link" ONMOUSEOVER="music.playRandomNote (5,1,27,61,62,100,70,12000,5000,100,100,82,0)">

Notice that there are 13 numbers in the array within the parentheses in the above example code. You can replace each value to command the Beatnik Player to play thenotes and values you want.

The 13 values correspond to the preferences that you must assign within the playRandomNote Instance Method to create your own interactive experience as we have. The 13 values we used were (5,1,27,61,62,100,70,12000,5000,100,100,82,0). Use the list below to play with your own playRandomNote Method.

The 13 playRandomNote values (1,2,3,4,5,6,7,8,9,10,11,12,13)

  1. - MIDI channel
  2. - Beatnik Player instrument bank number
  3. - Instrument patch number
  4. - Lowest note value
  5. - Highest note value
  6. - Mininum velocity
  7. - Maximum velocity
  8. - Shortest possible note duration
  9. - Maximum possible note duration
  10. - Lowest possible volume
  11. - Highest possible volume
  12. - Pan left
  13. - Pan right

Now, let's go through each of these values.

<< Coffeebreak -- music-object.js | Beatnik Sonification Tutorial Home | Choosing Your MIDI Channel >>
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- Download Beatnik Player for | Macintosh | Windows 95/NT
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sound editor links for Macs
Barbrabatch
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Amadeus II
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sound editor links for PCs
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resource links
Flashnik - audio for Flash using Beatnik
Music Object javaScript tutorials by Ovalwindow

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Example - MIDI File/Song Examples
Example - sonified nav bar
Example - Angry Coffee Interactive Drum 'n Bass Machine
Example - Angry Coffee sonified logo
Example - Angry Coffee Interactive Remix



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